flexiblefullpage -



billboard - default
interstitial1 - interstitial
catfish1 - bottom
Virtual Reality | Mar 9, 2017

Altered reality showdown

Are virtual reality and mixed reality two technologies vying for the same space in the AEC industry? Or can they coexist?

Virtual Reality | Feb 28, 2017

Enhancing healthcare facility design with VR/AR

What once was done with pen and paper (and for the last two decades with screens, keyboards, and a mouse) is now being done with headsets and handheld tools.

Virtual Reality | Feb 1, 2017

Tour ancient buildings and cities as they were when new with Lithodomos VR

An Australian archeological startup is bringing the ancient world to a VR headset near you.

Virtual Reality | Jan 13, 2017

Virtual Reality: How three firms are using VR technology

From business development to concept design to virtual meetings, VR has become ensconced in architecture firms across the country.

Designers | Stantec | Jan 13, 2017

The mind’s eye: Five thoughts on cognitive neuroscience and designing spaces

Measuring how the human mind responds to buildings could improve design.

Virtual Reality | Perkins and Will | Dec 8, 2016

What's your reality? A VR primer

In a world with many plays on ‘-reality’ what do they all mean and how best can they be deployed?

Virtual Reality | Nov 16, 2016

Converting 3D model files to VR, with one click

IrisVR offers two new products to simplify and enhance the application of virtual reality for designing projects.

 

Virtual Reality | Jul 30, 2016

Stantec to open VR showrooms in two offices

The firm moves into its second stage of testing this technology as a real-time design tool.  

Sports and Recreational Facilities | Jul 20, 2016

San Diego’s waterfront redevelopment would go beyond a mere ‘project’

Its developers envision a thriving business, education, and entertainment district, highlighted by a huge observation tower and aquarium.

Virtual Reality | May 17, 2016

Roto VR: the world’s first virtual reality chair

Roto VR looks to create the most immersive VR experience available by incorporating things like motorized turns, cable management, and double rumble effect

leaderboard1 - default